Streakline reads your codebase and maps your app's real journeys into points, streaks, and leaderboards — from one prompt. Fully hosted, nothing to operate.
Most gamification tools hand you a dashboard and a blank page. Streakline hands your agent the keys — it inspects what your product does and writes the scoring model for you to approve.
Run the CLI or drop the MCP server into your agent. Streakline reads your routes, events, and product journeys.
The agent proposes scored events, multipliers, levels, and streaks mapped to what your app actually does.
Everything lands as a versioned config you approve — no black box, no dashboard archaeology.
Approve, and it's live on Streakline Cloud. The SDK renders it in your app the same day.
Track an event from anywhere your users are — web, native, or cross-platform. Scoring, levels, and streaks are handled server-side, so every SDK is a thin client over the same API.
Don't start from a blank page. Fork an opinionated starter for your category — the agent then tunes it to your actual app.
Lessons, quizzes, daily streaks, course leaderboards.
Workouts, streaks with freeze tokens, weekly challenges.
Savings goals, milestones, responsible-use guardrails.
Contributions, badges, team leaderboards.
Posting, reactions, reputation tiers.
Start from nothing and let the agent map your repo.
Raffles, quizzes, mystery boxes, virtual storefronts — other platforms bury the loop under features you'll rip out in a month. Streakline ships the engagement loop that actually retains users, and stops there.
Every meaningful action your users take — the atoms of the loop.
Multipliers, bonuses, and a progression curve that pays off.
Habit loops with freeze tokens so one missed day doesn't churn them.
Tiered badges from bronze to diamond for long-term motivation.
Daily, weekly, all-time — individual or team, ranked in real time.
Scores are a projection over an immutable event log, governed by named versions. Rebalance multipliers, preview the impact, and recalculate safely — with a full audit trail and one-click rollback.
No servers, queues, or databases to run. We operate the engine — you make one SDK call.
Leaderboards rank in milliseconds and stay fast as your user base grows — handled for you.
Cooldowns, daily caps, and idempotency stop farming and double-counts — on by default.
Every event and score is yours via the API and webhooks. Export it, pipe it anywhere, leave anytime — we host it, we don't hold it hostage.
Scoring, levels, streaks, leaderboards, and anti-abuse are a managed service — no infrastructure to operate, no scaling to babysit. Connect a key, send events, render the result. That's the whole job.
Trophy, GameLayer and the rest are hosted black boxes that bill per active user. The interesting features live in the things their model can't offer. Some shipped, some on the way — the whole list is on the roadmap.
We emit level-ups, unlocks, and broken streaks as webhooks — you keep your Resend, Knock, or Loops. No second-rate mailer bolted on.
Every point returns its math: base × multiplier × bonuses, with caps and cooldowns shown. Debuggable for you, trustworthy for your users.
The same declarative engine runs in your client for instant, optimistic points — then reconciles. Hosted-only rivals can't; their engine is private.
Dry-run a rebalance against live traffic before a single user feels it. See who'd move, then ship the version with confidence.
The agent reads your actual routes and events and maps them to journeys. Others give you a text box; we give yours the codebase.
Already emitting events (PostHog, Segment, your database)? Point them at Streakline and map them — no new tracking code to write.
Priced by monthly active users, not seats — predictable as you scale.
Try it out and ship small projects.
For indie apps finding their loop.
For products scaling retention.
High-volume or regulated teams.
Hand your agent the repo and let it draft the model. You review a diff, hit deploy, and your users feel it the same day.